This gargoyle is the character i have worked on for the videogame Tiris from Cremaet Studios, starting from reference search, followed the analisis of the art-style for enviroment V-Rising and for Characters Archane. I have prepared the 3D model requirements for optimal resolution, artistical impact and resources required ingame, iterating through the process and finalizing with the creation and implementation of the 3D model and textures in unreal engine 5.
Tiris gameplay from the gargoyle enemy
Rigging Test
Turn Around
Idle
Agro
Attack
Death
Walk
Run
Hit
Environment Gargoyle Blueprint